Cooperative horror games can work. It’s achieved either through building a game with a constant threat to all players or if it’s a game mode that adds horror elements or atmosphere to already existing multiplayer game. Originally developed as a Half-Life mod, Cry of Fear is a free-to-play horror game, that has single-player and multiplayer modes. Players take control of Simon Henriksson that finds himself after a car accident in a dark city overrun by monsters. Now Simon has to explore the city and find the source of the evil.
This take on a psychological horror introduces several mechanics in order to make the gameplay challenging, Cry of Fear can be played in single-player and multiplayer with three other players, which doesn’t change the events of the campaign. Players have limited inventory space, only six slots to manage their healing items and weapons. But, characters are allowed to dual-wield items, meaning that player is capable of finding the combination of action items for specific game sections or specific team role players might take in multiplayer. Similarly to Silent Hill series, in order to progress players will have to solve puzzles while city swaps between “safe” and “nightmare” modes.
Game Info
Release DateFebruary 22, 2012
DeveloperTeam Psykskallar
PlatformPC
CategoryAction, Adventure, Indie
Average Playtime~1 Hours
System Requirements
Minimum
OSWindows® 7 (32/64-bit)/Vista/XP
Processor1 ghz
Memory1024 MB RAM
Graphics128MB Video Card with OpenGL support
Storage5 GB HD space
Additional:Microsoft .NET Framework 4 Required
Recommended
OSWindows® 7 (32/64-bit)/Vista/XP
Processor2 ghz
Memory2048 MB RAM
Graphics512MB Video Card with OpenGL support
Storage7 GB HD space
Additional:Microsoft .NET Framework 4 Required
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How many GB is Cry of Fear?
Cry of Fear requires approximately 5 GB of storage space.
How long is Cry of Fear?
The average playtime for Cry of Fear is approximately 1 hours.